YUNOVA · Unreal Engine
Module 11: Advanced visuals and animation
Nanite virtual geometry
Key points
- Nanite renders highly detailed meshes by streaming only visible detail.
- It reduces the need for manual LODs on static meshes.
- Nanite is enabled per mesh in the asset settings.
Material functions and material instances
Key points
- Material functions package reusable node networks.
- Material instances change parameters without recompiling the parent material.
- Instances make many variations from one master material.
MetaHumans
Key points
- MetaHuman Creator builds realistic digital humans.
- MetaHumans come with facial rigs ready for animation.
- They can be added to Unreal projects for cinematics or games.
Control Rig and IK animation
Key points
- Control Rig creates animation rigs inside Unreal Engine.
- IK solves limb positions from a target, like a foot on the ground.
- Animators can keyframe controls directly in Sequencer.