YUNOVA · Unreal Engine

Module 11: Advanced visuals and animation

Notes for offline study · 3 November 2026

Nanite virtual geometry

Key points

  • Nanite renders highly detailed meshes by streaming only visible detail.
  • It reduces the need for manual LODs on static meshes.
  • Nanite is enabled per mesh in the asset settings.

Material functions and material instances

Key points

  • Material functions package reusable node networks.
  • Material instances change parameters without recompiling the parent material.
  • Instances make many variations from one master material.

MetaHumans

Key points

  • MetaHuman Creator builds realistic digital humans.
  • MetaHumans come with facial rigs ready for animation.
  • They can be added to Unreal projects for cinematics or games.

Control Rig and IK animation

Key points

  • Control Rig creates animation rigs inside Unreal Engine.
  • IK solves limb positions from a target, like a foot on the ground.
  • Animators can keyframe controls directly in Sequencer.